SIMplify-XR, een AI-gestuurde VR-trainingsomgeving
Improvive wants to help the Netherlands Police create training scenarios more quickly for approaching suspicious individuals at large-scale events. This should result in a training in VR or Mixed Reality. Until now, 3D environments and scenarios have been designed by specialists. Improvive wants to simplify this with an AI-driven design assistant, combined with existing digital tools. The AI assistant guides the creator step by step through designing a training. This way, the police can build scenarios that match real-world situations simply and independently.
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Simulation Operations
SIM-OPS is a large-scale VR training simulator for the Netherlands Police. The system combines AI-driven crowd simulation with photogrammetric environments, allowing officers to train realistically for scenarios such as demonstrations, riots and hostage situations. By intelligently integrating existing software wherever possible and adding its own innovations, SIM-OPS gives instructors the ability to create scenarios independently, without needing technical expertise. The consortium is investigating the feasibility of this approach, which drastically reduces the cost, complexity and turnaround time of traditional training while increasing its effectiveness.
T.O.A.R.
This project explores the feasibility of an innovative Augmented Reality (AR) solution that makes police work safer and more efficient. Cronos B.V. is developing a concept for smart glasses that provide officers in the field with a contextual heads-up display (HUD) and an interactive 3D map. This system translates complex operational data into a direct tactical advantage, helping officers stay better informed and respond faster. The feasibility study validates the technical design, the user experience with the Netherlands Police, and the integration possibilities for the future.
Scenebrook Haalbaarheidsonderzoek Interactieve XR-Trainingsscenario’s
The project explores whether Scenebrook can be extended with features that let the Netherlands Police develop VR training scenarios faster and more accurately. We're testing three things: automatically converting geo-data into realistic 3D environments, building complex, police-specific scenarios without requiring technical expertise, and measuring learning outcomes in VR. The aim is to determine whether this would allow the Netherlands Police to create realistic, up-to-date and easily adaptable training for situations that are difficult to practise physically.
Polaris: Real-time Situational Intelligence voor het Politiewerk van de Toekomst
Polaris is a new platform that supports police officers with real-time information during deployment. The system brings together data from different sources, interprets it, and translates it into clear visual signals. These signals are then displayed on various devices, including desktops, mobile devices and, in particular, AR devices. This gives officers immediate insight into what's happening around them, such as changes in threat level or relevant control room information. Polaris helps officers act faster and more safely, reduces cognitive load, and makes it possible to deploy immersive technology responsibly and sustainably — not just in training, but in real operations too.
Police Rapid Environment & Scenario Platform
PREP is developing a system that allows police officers to create and run a realistic training or operational scenario in an immersive 3D environment within an hour. Using AI, realistic crowd simulations and up-to-date environmental data, officers can practise and evaluate quickly and effectively. It also allows them to prepare for a wide range of situations, such as events, incidents or large-scale operations. The project investigates the technical and operational feasibility of this rapid scenario generation, with the aim of making police work more agile, safer and better prepared.
Virtuele War Room voor Wendbaar Politieoptreden
The Virtual War Room enables police teams to prepare for unexpected situations within a matter of hours. Using up-to-date 3D area data, colleagues work together to build a realistic tactical situation map, explore scenarios and train directly in VR or Mixed Reality, even from different locations. This feasibility study identifies the workflow needed to let operational staff create and use scenarios independently, taking into account the relevant conditions for responsible and safe use within the Netherlands Police context.